The Indie Smiths project
Our goal
The Indie Smiths project aims to promote and provide fun, learning and value by publishing and maintaining open-source apps, games and related content.
In truth, the Indie Smiths project is just a fancy name for the collection of open-source apps and games created and maintained by me (Kennedy Richard S. Guerra).
In practice, we are much more: although we are not a formal organization, our tools, games and content bring together a lot of people with different interests and talent, making waves in the fields of design and development of apps and games.
How do we do that? By sharing! All of our projects's code is dedicated to the public domain and all our projects are completely free of charge, no paywalls, no subscriptions required. Of course, selfless people who recognize the value provided by my work on the project, and who can spare the funds, also donate to help cover our costs.
Our flagship project: Nodezator
Our flagship project, Nodezator, the Python node editor (website | GitHub repo) already has more than 120K downloads and a couple thousand GitHub stars ⭐.

It has even been featured in an 80.lv article.
Other projects
The Indie Smiths projects has other projects in development, most at the early stages of development, but still active serious projects that get updates from time to time. Please, check our list of apps and games to learn about each of them.
Some fun and interesting projects worth mentioning in advance are...
The Bionic Blue game (website | GitHub repo), made in Python (with the pygame-ce library), a 2D action platformer (the first fully playable mission is already available):

An app builder application called myappmaker (working title), made in Python, where you can insert widgets by drawing (again, very early development stages):
